It really works like changing the microphone position in the room, changing the height of the microphone and also change the direction a little bit. The goals is to capture as many information as possible. It’s a little bit like a football game analyst. They would never view the game from the point of view of one player. They would have 3D animations and look at the game from the top to really understand what’s going on. That’s the difference between using the microphone in just one spot and mapping the entire room. RoomPerfect takes the first measurement like the reference point. Then additional measurements are done across the room, the information processed. If a problem appears multiple times, this would be an issue for RoomPerfect to try to correct. This also helps understand where the problems are coming from: from the left or right side of the room, a window or floor reflection. It’s a kind of reality check if what has been measured on the first spot is really worth correcting or is just part of the speaker.